Portfolio / Projects / Microsoft Studios / Ryse: Son of Rome
< A small sampling of my work >
Sr. Art Director - Microsoft Global Publishing (Xbox)
In addition to partnering with Crytek on the in-game experience and visual quality/style -- I was able to put together a team at Microsoft that assisted with development in various areas (concept art, character development, animation and more. Below is just a select body of work that myself and my team were part of)

Concept Art

Concept Art

Concept Art

Concept Art

Concept Art

Concept Art

early lookdev for skin, wrinkles and setting the visual bar

early lookdev for skin, wrinkles and setting the visual bar

Clothing test for toga


full body test for visual look

created another version of gladiator to be used in-game

created for NPC's in the world

created for NPC's in the world

various lighting tests on the model

Concept Art

Concept Art

Concept Art

Concept Art

Concept Art
Ryse - behind the scenes
Ryse - Launch Trailer
Ryse - The Story of Damocles Trailer